peng
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@ -100,6 +100,8 @@ while running:
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if event.type == MOUSEMOTION:
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# Bewegung des avion
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avion.rect.x = event.pos[0]
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if event.type == MOUSEBUTTONDOWN:
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print("Peng")
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keys = pygame.key.get_pressed()
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if keys[pygame.K_SPACE]:
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# Hilfetext bei Leertaste löschen
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