caitlin: tirer_missiles
This commit is contained in:
parent
a97c9ad62a
commit
fe7f6bc4c8
18
main.py
18
main.py
@ -29,6 +29,7 @@ def tirer_missiles(pos_x, pos_y):
|
||||
missiles.rect.y = pos_y
|
||||
return missiles
|
||||
|
||||
missiles = pygame.sprite.Sprite()
|
||||
liste_de_missiles = []
|
||||
liste_sprites_missiles = pygame.sprite.Group()
|
||||
|
||||
@ -49,8 +50,6 @@ liste_sprites_ananas = pygame.sprite.LayeredUpdates()
|
||||
liste_des_sprites.add(avion)
|
||||
liste_d_ananas = []
|
||||
|
||||
|
||||
keys = pygame.key.get_pressed()
|
||||
police = pygame.font.Font(None, 25)
|
||||
texte = pygame.sprite.Sprite()
|
||||
pygame.sprite.Sprite.__init__(texte)
|
||||
@ -93,9 +92,10 @@ texte5.rect.centery = 1500
|
||||
liste_des_sprites.add(texte5)
|
||||
|
||||
gameover = False
|
||||
score = 0
|
||||
|
||||
while running:
|
||||
|
||||
keys = pygame.key.get_pressed()
|
||||
if keys[pygame.K_SPACE]:
|
||||
liste_des_sprites.remove(texte)
|
||||
liste_des_sprites.remove(texte1)
|
||||
@ -106,6 +106,7 @@ while running:
|
||||
|
||||
liste_des_sprites.draw(fenetre)
|
||||
liste_sprites_ananas.draw(fenetre)
|
||||
liste_sprites_missiles.draw(fenetre)
|
||||
for event in pygame.event.get():
|
||||
if event.type == pygame.QUIT:
|
||||
running = False
|
||||
@ -113,11 +114,10 @@ while running:
|
||||
avion.rect.x = event.pos[0]
|
||||
if event.type == MOUSEBUTTONDOWN:
|
||||
print("Vous avez tué l'ennemi! Continuez!")
|
||||
missiles.rect.centerx = avion.rect.centerx
|
||||
missiles.rect.centery = HAUTEUR/2
|
||||
keys = pygame.key.get_pressed()
|
||||
if keys[pygame.K_SPACE]:
|
||||
liste_des_sprites.remove(texte)
|
||||
nouveau_missile = tirer_missiles(avion.rect.x, HAUTEUR/2)
|
||||
liste_de_missiles.append = [nouveau_missile]
|
||||
liste_sprites_missiles.add = pygame.sprite.Group(nouveau_missile)
|
||||
|
||||
if gameover == False:
|
||||
nombre_aleatoire = randint(0, 100)
|
||||
if nombre_aleatoire == 100:
|
||||
@ -129,7 +129,6 @@ while running:
|
||||
ananas.rect.y += 5
|
||||
if ananas.rect.colliderect(avion):
|
||||
print("COLLISION, L'OBJET A ÉTÉ ÉLIMINÉ")
|
||||
score += 1
|
||||
liste_d_ananas.remove(ananas)
|
||||
ananas.kill()
|
||||
if ananas.rect.y > HAUTEUR:
|
||||
@ -161,7 +160,6 @@ while running:
|
||||
texte33.rect.centerx = 360
|
||||
texte33.rect.centery = 450
|
||||
liste_des_sprites.add(texte33)
|
||||
|
||||
|
||||
pygame.display.flip()
|
||||
fenetre.fill((0,0,0))
|
||||
|
Loading…
x
Reference in New Issue
Block a user